PROTOTYPING & ITERATING

A prototype is something that is built to test an idea, what it will look like, and how it will work. Anything can be prototyped — from physical form to the way something will function, from spaces to interactions, experiences to services, branding to objects. Anything and everything that one designs can be prototyped in multiple ways, multiple times.

 

After gaining insight from a prototype, another prototype is made building off of the knowledge that was acquired from the previous version. Iteration is the repetition of this process until the design is just right, and functions in the way that best fits the user's needs. Prototyping and iterating is the best (and my favorite) way to reach a design goal — allowing for the constant learning and

re-imagining of what could be.

 

PROJECTS USING PROTOTYPING & ITERATING:

• THE IMPACT MACHINE

• FIRST RESPONDERS

• CRITICAL CREATURE CARDS

• THE NO BARRIERS PROJECT

• CHOICES

An early prototype of First Responders, designed to test game mechanics

A prototype of The No Barriers Project, testing ways to engage strangers in public spaces. The above prototype took place in Union Square, New York City and was a trial for what would later take place in Charlotte, NC.